They decided they wanted to take the flashbang 'ordeal' up with UGS in the middle of the match so a 15 minute halftime ensued. Avalanche finally got in touch with a UGS admin who told them the exact thing I had said, worry about it after the match. We played CT half a little angry about the whole ordeal which was basically over one flash grenade. Our frustration showed as we started down 0-6 as CT's. We rallied, won the save round, as well as four out of the last five rounds ending the half 7-5, giving us the adjusted win at 13-11.
Normally the story would end there but Avalanche decided to dispute the match saying the one flashbang completely voided the entire match. The argument almost worked as a UGS admin pm'd me telling me that the match was overturned and had to be replayed. I asked him to explain the story as he knew it. He told me we had flashed and it caused them to save, thus he was forced to dock us 2 rounds putting the match at 12-12. I reviewed the demos and submitted screenshots clearly showing that Avalanche had indeed not saved but instead bought three rifles - not even close to a save round. The discussion ended with us keeping our win at 13-11.
Also, we somehow, after joining during week 3, have made it into UGS-m playoffs seeded #25 out of 32 teams. Playoffs begin next monday on de_nuke, wish us luck.
Fast forward to tonight, the match is set for 9:00pm on their server with us starting as T's. We win the pistol round strongly, catching them off guard with a rush through CT spawn to bombsite B. We took that round as well as the following five rounds putting us up 6-0. At that point we began to trade rounds and ended the half up 9-3 against a very solid se.
Our CT round started pretty similarly to theirs, finding ourselves down 0-6. We got rounds 7 and 8 but lost rounds 9 and 10. This put us in a situation where we either needed to win the next two to win the match or at least one of the two to take us into overtime. The second happened, with us taking round 11 but closely losing round 12.
For OT, we stayed CT and lost the first two rounds putting us into a pretty desperate situation - we needed to win round 3 or the best we could do was tie. The round started well for us then things started to head south as se picked us off taking us from a 2v2 situation to a 2v1 with beast left with an mp5 and the bomb planted in bombsite A. He charged from the left, took out one with an AK in the pit, then pulled out his pistol and finished the second guy off with a solid headshot. The bomb was still planted and time was running out so he spotted a kit, picked it up and put us in a position to win the match.
As T's we had to mix it up as they already knew our T pistol strat from regular play. We decided on a glock armor rush to B and caught three of their guys out of the site with nades in hand ready to get us. I was blind through the ordeal but we took out all three without losing any, got into bombsite B and planted the bomb. The remaining 2 se almost ended our hopes by taking a 5v2 situation and turning it into a 1v1 with kap left with 23 health with the bomb down. With all his rainbow powers combined, kap managed to take the last guy out securing the pistol round for us. The last two rounds went well as we continued our strong showing on T side taking both rounds giving us the win in overtime.
What now? Well we're in both UGS and CAL playoffs, that means we theoretically could have 4 matches next week. This also means since we made the 12 team cut (out of over a hundred teams in CAL-im Atlantic) we've made it to CAL-main. I'm personally very proud of everyone for getting this far. Who thought, us, the newbs from OGL-open some nine months ago could find ourselves near the top of CAL-im on our way into CAL-m. Regardless of how the playoffs turnout we're extremely happy with how the season ended up and the fact that we've made it to CAL-m. I'd like to thank everyone who has been a part of the team for putting all the endless hours in, listening to my bitching, taking the criticism, the ups and downs, all of it. I personally would have stopped playing a hell of a long time ago if it weren't for all you guys.
We started out as T's on our server on de_aztec, generally a CT sided map. Things did not look good as we lost pistol round not even killing one of them. We decided to wait round 2 out but got taken out in a timed mp5 rush by dtp. Round 3 we saved again but this time stacked bridge room and caught them off guard getting ourselves into a 1v1 situation with kap with a colt and 22 health. He managed to get the bomb planted but didnt' have the health to take out the last guy, either way a productive save round. I'm not exactly sure how the remaining rounds went but we managed to get 4 of them, ending the half down 8-4.
Everyone headed to their server for the second half with us playing as CT's. After a bit of a motivational speach where I promised to get kap a girlfriend and happy a new religion, we were ready to go. We took pistol round strongly; taking out all five and only losing one. The following 7 rounds went well with a few close calls. At this point we had at least secured ourselves a tie and needed one out of the next four rounds for the win. Round 9 was not the deciding round as we lost after a tricky bomb down situation. We took rounds 10 and 11 (at which point they left the server) giving us the win and round 12 by default.
Overall it was a very intense match and I'm personally glad to be done with aztec for a while. Everyone played strongly so there isn't really an MVP for this match, although kap did rack up the kills CT half. Due to his homosexuality, however, he's decided he'd rather have a processor instead of a girlfriend, don't act suprised.
Our next match is tuesday at 8:45pm vs Avalanche for UGS on de_inferno.
For the second half we went to our servers where the pings were generally in the 40's, a welcome change. We took the pistol round as well as the following 7 rounds. We lost round 9 due to a bad call on my part but settled down and took the remaining 3 rounds ending the half up 11-1.
If all things go well, we play Disturbing the Peace for CAL tonight on the same map. In other news, if you're reading this then your DNS has updated and the site is successfully on the new host. If you want an @elite-pimps.com email either pm me or email me or just somehow let me know and I'll set you up with one.
See you there.
We rounded up the match roster with infinity subbing for kap and after some delays we headed into our server. We started as T's on de_train and took the half 12-0. CT half was a bit sloppy on our part, but without a doubt the highlight of the half was us taking the pistol round after only killing one of them, then defusing in the confusion. We ended the half 11-1 for a final score of 23-1.
Next week we play de_aztec for both leagues, facing Lethal Souls for UGS.
As CT's we started well with a decisive pistol round, perfectly countering their alley rush. After that we played well and took 9 of the remaining 11 rounds giving up 2 along the way ending the half 10-2.
There was really no single MVP for the match with everyone playing solid. I did a bit of frag whoring CT side but other then that everyone played their positions very well and won the rounds.
We play Mo_sH on thursday for CAL and hopefully our results will be just as good.
We started CT side off badly losing the pistol round and the following two. We then settled down and took the remaining 9 rounds ending the half with a familiar 9-3, giving us the win 18-6.
There was really no one MVP for the match as everyone really played their parts. There were a few highlights however, including a very nice T round for kap, solid AWP'ing from speedy on both sides, and good B supression on whitey's part.
Next week's map, de_train, is the same for both UGS and CAL. Opponent wise we are playing MosH Clan for CAL and the schedule for UGS hasn't been released yet. Hopefully we can follow this week with wins in both leagues and get us on a comfortable winning streak.
Regardless, we entered tonight with high hopes as de_cbble is one of our stronger maps. We started as T's on a generally CT sided map and lost the pistol round, in turn giving up the next two rounds saving for better weapons. I'm not sure exactly how the remaining 9 rounds went but we ended up taking 4 of them ending the half down 8-4.
We started CT side strongly, taking the pistol round as well as the following 8 rounds giving us the early win up 9-0 with the half not even completed. We lost the following round due to a little early excitement but we buckled down and took the remaining 2 rounds ending the half 11-1.
Keeping up with the MVP tradition, this week's goes to speedy who played solid throughout the match particularly during some very clutch play mid-half CT side taking out 3 then defusing. Honorable mention goes to both kap, for his frag whoring and, and max, for keeping b on lockdown plus a very clutch CT round taking out 2 then defusing.
We face Hitmen 4 Hire this thursday on the same map, de_cbble, at 9:00pm EST for CAL Week 5.
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